Files
UmaCardApplication/gui/hints_skills_view.py
2025-12-28 19:57:27 +00:00

272 lines
10 KiB
Python

"""
Skill Search View - Find cards by the skills they teach
"""
import tkinter as tk
from tkinter import ttk
import sys
import os
from PIL import Image, ImageTk
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
from db.db_queries import get_all_unique_skills, get_cards_with_skill, get_card_by_id, get_hints, get_all_event_skills
from utils import resolve_image_path
from gui.theme import (
BG_DARK, BG_MEDIUM, BG_LIGHT, BG_HIGHLIGHT,
ACCENT_PRIMARY, ACCENT_SECONDARY, ACCENT_TERTIARY,
TEXT_PRIMARY, TEXT_SECONDARY, TEXT_MUTED,
FONT_HEADER, FONT_SUBHEADER, FONT_BODY, FONT_BODY_BOLD, FONT_SMALL,
create_card_frame, get_type_icon, create_styled_button
)
class SkillSearchFrame(ttk.Frame):
"""Frame for searching skills and finding cards that have them"""
def __init__(self, parent):
super().__init__(parent)
self.all_skills = []
self.icon_cache = {}
self.create_widgets()
self.load_skills()
def create_widgets(self):
"""Create the skill search interface"""
# Main split container
main_pane = ttk.PanedWindow(self, orient=tk.HORIZONTAL)
main_pane.pack(fill=tk.BOTH, expand=True, padx=10, pady=10)
# === Left Panel: Skill List ===
left_frame = tk.Frame(main_pane, bg=BG_DARK, width=300)
main_pane.add(left_frame, weight=1)
# Search Header
header = tk.Frame(left_frame, bg=BG_DARK)
header.pack(fill=tk.X, pady=(0, 10))
tk.Label(header, text="🔍 Search Skills", font=FONT_HEADER,
bg=BG_DARK, fg=TEXT_PRIMARY).pack(side=tk.LEFT)
# Search Entry
self.search_var = tk.StringVar()
self.search_var.trace('w', self.filter_skills)
search_entry = ttk.Entry(left_frame, textvariable=self.search_var)
search_entry.pack(fill=tk.X, padx=(0, 5), pady=(0, 10))
# Skill Listbox
list_container = create_card_frame(left_frame)
list_container.pack(fill=tk.BOTH, expand=True)
scrollbar = ttk.Scrollbar(list_container, orient=tk.VERTICAL)
self.skill_listbox = tk.Listbox(list_container,
bg=BG_MEDIUM, fg=TEXT_SECONDARY,
selectbackground=ACCENT_PRIMARY,
selectforeground=TEXT_PRIMARY,
highlightthickness=0, bd=0,
font=FONT_BODY,
yscrollcommand=scrollbar.set)
scrollbar.config(command=self.skill_listbox.yview)
self.skill_listbox.pack(side=tk.LEFT, fill=tk.BOTH, expand=True, padx=2, pady=2)
scrollbar.pack(side=tk.RIGHT, fill=tk.Y)
self.skill_listbox.bind('<<ListboxSelect>>', self.on_skill_selected)
# === Right Panel: Results ===
right_frame = tk.Frame(main_pane, bg=BG_DARK)
main_pane.add(right_frame, weight=3)
# Result Header
self.result_header = tk.Label(right_frame, text="Select a skill to see who has it",
font=FONT_HEADER, bg=BG_DARK, fg=ACCENT_TERTIARY)
self.result_header.pack(anchor='w', pady=(0, 15), padx=10)
# Results Treeview
tree_frame = create_card_frame(right_frame)
tree_frame.pack(fill=tk.BOTH, expand=True, padx=10)
cols = ('owned', 'name', 'rarity', 'type', 'source', 'details')
self.tree = ttk.Treeview(tree_frame, columns=cols, show='tree headings',
style="Treeview")
self.tree.heading('#0', text='')
self.tree.heading('owned', text='')
self.tree.heading('name', text='Card Name')
self.tree.heading('rarity', text='Rarity')
self.tree.heading('type', text='Type')
self.tree.heading('source', text='Source')
self.tree.heading('details', text='Details')
self.tree.column('#0', width=50, anchor='center')
self.tree.column('owned', width=30, anchor='center')
self.tree.column('name', width=180)
self.tree.column('rarity', width=50, anchor='center')
self.tree.column('type', width=80, anchor='center')
self.tree.column('source', width=100)
self.tree.column('details', width=250)
vsb = ttk.Scrollbar(tree_frame, orient=tk.VERTICAL, command=self.tree.yview)
self.tree.configure(yscrollcommand=vsb.set)
self.tree.pack(side=tk.LEFT, fill=tk.BOTH, expand=True, padx=2, pady=2)
vsb.pack(side=tk.RIGHT, fill=tk.Y, pady=2)
# Stats footer
self.stats_label = tk.Label(right_frame, text="", font=FONT_SMALL,
bg=BG_DARK, fg=TEXT_MUTED)
self.stats_label.pack(anchor='e', pady=5, padx=10)
def load_skills(self):
"""Load all unique skills into listbox"""
self.all_skills = get_all_unique_skills()
self.update_listbox(self.all_skills)
def update_listbox(self, items):
"""Update listbox content"""
self.skill_listbox.delete(0, tk.END)
for item in items:
self.skill_listbox.insert(tk.END, item)
def filter_skills(self, *args):
"""Filter skills based on search text"""
search = self.search_var.get().lower()
if not search:
self.update_listbox(self.all_skills)
return
filtered = [s for s in self.all_skills if search in s.lower()]
self.update_listbox(filtered)
def on_skill_selected(self, event):
"""Handle skill selection"""
selection = self.skill_listbox.curselection()
if not selection:
return
skill_name = self.skill_listbox.get(selection[0])
self.show_cards_for_skill(skill_name)
def show_cards_for_skill(self, skill_name):
"""Fetch and display cards with the selected skill"""
self.result_header.config(text=f"Cards with skill: {skill_name}")
# Clear tree
for item in self.tree.get_children():
self.tree.delete(item)
cards = get_cards_with_skill(skill_name)
for card in cards:
# Load Icon
card_id = card['card_id']
img = self.icon_cache.get(card_id)
if not img:
resolved_path = resolve_image_path(card['image_path'])
if resolved_path and os.path.exists(resolved_path):
try:
pil_img = Image.open(resolved_path)
pil_img.thumbnail((32, 32), Image.Resampling.LANCZOS)
img = ImageTk.PhotoImage(pil_img)
self.icon_cache[card_id] = img
except:
pass
type_display = f"{get_type_icon(card['type'])} {card['type']}"
owned_mark = "" if card.get('is_owned') else ""
values = (
owned_mark,
card['name'],
card['rarity'],
type_display,
card['source'],
card['details']
)
if img:
self.tree.insert('', tk.END, text='', image=img, values=values)
else:
self.tree.insert('', tk.END, text='?', values=values)
self.stats_label.config(text=f"Found {len(cards)} cards")
def set_card(self, card_id):
"""
Show all skills (Hints and Events) for a specific card.
Called by main window when a card is selected in the list.
"""
card = get_card_by_id(card_id)
if not card: return
card_name = card[1]
self.result_header.config(text=f"Skills for: {card_name}")
# Clear tree
for item in self.tree.get_children():
self.tree.delete(item)
all_skills = []
# 1. Get Hints
hints = get_hints(card_id)
for h_name, h_desc in hints:
all_skills.append({
'card_id': card_id,
'name': card_name,
'rarity': card[2],
'type': card[3],
'image_path': card[6],
'source': 'Training Hint',
'details': f"{h_name}: {h_desc}",
'is_owned': bool(card[7])
})
# 2. Get Event Skills
event_dict = get_all_event_skills(card_id)
for ev_name, skills in event_dict.items():
all_skills.append({
'card_id': card_id,
'name': card_name,
'rarity': card[2],
'type': card[3],
'image_path': card[6],
'source': 'Event',
'details': f"{ev_name} ({', '.join(skills)})",
'is_owned': bool(card[7])
})
# Display them
for skill in all_skills:
img = self.icon_cache.get(skill['card_id'])
if not img:
resolved_path = resolve_image_path(skill['image_path'])
if resolved_path and os.path.exists(resolved_path):
try:
pil_img = Image.open(resolved_path)
pil_img.thumbnail((32, 32), Image.Resampling.LANCZOS)
img = ImageTk.PhotoImage(pil_img)
self.icon_cache[skill['card_id']] = img
except: pass
type_display = f"{get_type_icon(skill['type'])} {skill['type']}"
owned_mark = "" if skill.get('is_owned') else ""
values = (
owned_mark,
skill['name'],
skill['rarity'],
type_display,
skill['source'],
skill['details']
)
if img:
self.tree.insert('', tk.END, text='', image=img, values=values)
else:
self.tree.insert('', tk.END, text='?', values=values)
self.stats_label.config(text=f"Showing {len(all_skills)} skill sources for {card_name}")