""" Deck Skills View - Detailed breakdown of all skills in a deck or for a single card """ import tkinter as tk from tkinter import ttk import sys import os from PIL import Image, ImageTk sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__)))) from db.db_queries import ( get_all_decks, get_deck_cards, get_card_by_id, get_hints, get_all_event_skills ) from utils import resolve_image_path from gui.theme import ( BG_DARK, BG_MEDIUM, BG_LIGHT, BG_HIGHLIGHT, ACCENT_PRIMARY, ACCENT_SECONDARY, ACCENT_TERTIARY, TEXT_PRIMARY, TEXT_SECONDARY, TEXT_MUTED, FONT_HEADER, FONT_SUBHEADER, FONT_BODY, FONT_BODY_BOLD, FONT_SMALL, create_card_frame, get_type_icon ) class DeckSkillsFrame(ttk.Frame): """Frame for viewing combined skills of a deck or individual cards""" def __init__(self, parent): super().__init__(parent) self.icon_cache = {} self.current_mode = "Deck" # or "Single" self.create_widgets() self.refresh_decks() def create_widgets(self): """Create the deck skills interface""" # Header / Controls ctrl_frame = tk.Frame(self, bg=BG_DARK) ctrl_frame.pack(fill=tk.X, padx=20, pady=15) # Left side: Mode/Deck selection selection_frame = tk.Frame(ctrl_frame, bg=BG_DARK) selection_frame.pack(side=tk.LEFT) tk.Label(selection_frame, text="🎴 Select Deck:", font=FONT_BODY, bg=BG_DARK, fg=TEXT_SECONDARY).pack(side=tk.LEFT) self.deck_combo = ttk.Combobox(selection_frame, width=30, state='readonly') self.deck_combo.pack(side=tk.LEFT, padx=10) self.deck_combo.bind('<>', self.on_deck_selected) # Mode indicator/Description self.mode_label = tk.Label(ctrl_frame, text="Showing skills for selected deck", font=FONT_HEADER, bg=BG_DARK, fg=ACCENT_PRIMARY) self.mode_label.pack(side=tk.RIGHT) # Main Results Tree tree_container = create_card_frame(self) tree_container.pack(fill=tk.BOTH, expand=True, padx=20, pady=(0, 15)) cols = ('skill', 'rarity', 'source', 'details') self.tree = ttk.Treeview(tree_container, columns=cols, show='tree headings', style="Treeview") self.tree.heading('#0', text='★ Card / Skill') self.tree.heading('skill', text='Skill Name') self.tree.heading('rarity', text='Rarity') self.tree.heading('source', text='Source') self.tree.heading('details', text='Details / Other Event Skills') self.tree.column('#0', width=250, anchor='w') self.tree.column('skill', width=150) self.tree.column('rarity', width=50, anchor='center') self.tree.column('source', width=100) self.tree.column('details', width=450) scrollbar = ttk.Scrollbar(tree_container, orient=tk.VERTICAL, command=self.tree.yview) self.tree.configure(yscrollcommand=scrollbar.set) self.tree.pack(side=tk.LEFT, fill=tk.BOTH, expand=True, padx=2, pady=2) scrollbar.pack(side=tk.RIGHT, fill=tk.Y, pady=2) # Footer self.stats_label = tk.Label(self, text="", font=FONT_SMALL, bg=BG_DARK, fg=TEXT_MUTED) self.stats_label.pack(anchor='e', pady=5, padx=20) def refresh_decks(self): """Load decks into combobox""" decks = get_all_decks() self.deck_combo['values'] = [f"{d[0]}: {d[1]}" for d in decks] if decks: self.deck_combo.current(0) self.on_deck_selected(None) def on_deck_selected(self, event): """Handle deck selection""" selection = self.deck_combo.get() if not selection: return deck_id = int(selection.split(':')[0]) deck_name = selection.split(': ')[1] self.current_mode = "Deck" self.mode_label.config(text=f"Deck: {deck_name}", fg=ACCENT_PRIMARY) self.show_deck_skills(deck_id) def show_deck_skills(self, deck_id): """Fetch and display all skills from a deck""" # Clear tree for item in self.tree.get_children(): self.tree.delete(item) deck_cards = get_deck_cards(deck_id) if not deck_cards: self.stats_label.config(text="Deck is empty") return total_skills = 0 for card_row in deck_cards: slot_pos, level, card_id, name, rarity, card_type, image_path = card_row card_full = get_card_by_id(card_id) is_owned = bool(card_full[7]) if card_full else False # Create Parent Node for Card owned_mark = "★ " if is_owned else " " parent_id = self.add_card_node(card_id, owned_mark, name, rarity, card_type, image_path) # 1. Hints hints = get_hints(card_id) for h_name, h_desc in hints: self.add_skill_row(parent_id, h_name, "Training Hint", h_desc) total_skills += 1 # 2. Event Skills events = get_all_event_skills(card_id) for ev_name, skills in events.items(): summary = ", ".join(skills) for s_name in skills: self.add_skill_row(parent_id, s_name, "Event", f"{ev_name} ({summary})") total_skills += 1 self.stats_label.config(text=f"Found {total_skills} total skill sources in deck") def add_card_node(self, card_id, owned_mark, name, rarity, card_type, image_path): """Add a parent node for a card""" img = self.icon_cache.get(card_id) if not img: resolved_path = resolve_image_path(image_path) if resolved_path and os.path.exists(resolved_path): try: pil_img = Image.open(resolved_path) pil_img.thumbnail((32, 32), Image.Resampling.LANCZOS) img = ImageTk.PhotoImage(pil_img) self.icon_cache[card_id] = img except: pass type_icon = get_type_icon(card_type) display_text = f"{owned_mark}{name}" # Parent row only needs display text and rarity (optional) iid = self.tree.insert('', tk.END, text=display_text, image=img, open=True, values=("", rarity, f"{type_icon} {card_type}", "")) return iid def add_skill_row(self, parent_id, skill_name, source, details): """Add a child skill row to a card node""" values = ( skill_name, "", # Rarity column empty for skills source, details ) self.tree.insert(parent_id, tk.END, values=values) def set_card(self, card_id): """Show skills for a single card selection""" card = get_card_by_id(card_id) if not card: return card_id, name, rarity, card_type, max_level, url, image_path, is_owned, owned_level = card self.current_mode = "Single" self.mode_label.config(text=f"Card: {name}", fg=ACCENT_SECONDARY) # Clear tree for item in self.tree.get_children(): self.tree.delete(item) total_skills = 0 # Create Parent Node owned_mark = "★ " if is_owned else " " parent_id = self.add_card_node(card_id, owned_mark, name, rarity, card_type, image_path) # 1. Hints hints = get_hints(card_id) for h_name, h_desc in hints: self.add_skill_row(parent_id, h_name, "Training Hint", h_desc) total_skills += 1 # 2. Event Skills events = get_all_event_skills(card_id) for ev_name, skills in events.items(): summary = ", ".join(skills) for s_name in skills: self.add_skill_row(parent_id, s_name, "Event", f"{ev_name} ({summary})") total_skills += 1 self.stats_label.config(text=f"Showing {total_skills} skill sources for {name}")