feat: Add deck builder GUI with card selection, effect breakdown, and a new database seed.
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@@ -50,8 +50,9 @@ class CardSlot(ctk.CTkFrame):
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self.slot_label.place(x=4, y=4)
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self.slot_label.place(x=4, y=4)
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# Image Area - Dominant
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# Image Area - Dominant
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# Initial placeholder
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self.image_label = ctk.CTkLabel(self, fg_color="transparent", text="📭", text_color=TEXT_MUTED,
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self.image_label = ctk.CTkLabel(self, fg_color="transparent", text="📭", text_color=TEXT_MUTED,
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font=('Segoe UI', 32), width=120, height=120)
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font=('Segoe UI', 32), width=90, height=90)
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self.image_label.grid(row=0, column=0, padx=5, pady=(5,0))
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self.image_label.grid(row=0, column=0, padx=5, pady=(5,0))
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# Mini Details Area (Below Image)
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# Mini Details Area (Below Image)
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@@ -128,23 +129,45 @@ class CardSlot(ctk.CTkFrame):
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def reset(self):
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def reset(self):
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self.name_label.configure(text="Empty", text_color=TEXT_MUTED)
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self.name_label.configure(text="Empty", text_color=TEXT_MUTED)
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self.image_label.configure(image=None, text="📭")
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# Recreate label to avoid TclError with missing images
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if hasattr(self, 'image_label') and self.image_label:
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self.image_label.destroy()
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self.image_label = ctk.CTkLabel(self, fg_color="transparent", text="📭", text_color=TEXT_MUTED,
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font=('Segoe UI', 32), width=90, height=90)
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self.image_label.grid(row=0, column=0, padx=5, pady=(5,0))
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self.configure(border_color=BG_LIGHT)
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self.configure(border_color=BG_LIGHT)
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self.image_ref = None
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self.image_ref = None
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self.toggle_controls(False)
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self.toggle_controls(False)
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def _load_image(self, path):
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def _load_image(self, path):
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resolved_path = resolve_image_path(path)
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resolved_path = resolve_image_path(path)
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# Prepare new image first
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new_image = None
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if resolved_path and os.path.exists(resolved_path):
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if resolved_path and os.path.exists(resolved_path):
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try:
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try:
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pil_img = Image.open(resolved_path)
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pil_img = Image.open(resolved_path)
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pil_img.thumbnail((90, 90), Image.Resampling.LANCZOS)
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pil_img.thumbnail((90, 90), Image.Resampling.LANCZOS)
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self.image_ref = ctk.CTkImage(light_image=pil_img, dark_image=pil_img, size=(90, 90))
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new_image = ctk.CTkImage(light_image=pil_img, dark_image=pil_img, size=(90, 90))
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self.image_label.configure(image=self.image_ref, text="")
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except Exception:
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except Exception as e:
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pass
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self.image_label.configure(image=None, text="⚠️")
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# Recreate label
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if hasattr(self, 'image_label') and self.image_label:
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self.image_label.destroy()
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if new_image:
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self.image_ref = new_image # Keep ref
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self.image_label = ctk.CTkLabel(self, fg_color="transparent", text="", image=new_image)
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else:
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else:
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self.image_label.configure(image=None, text="🖼️")
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self.image_ref = None
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self.image_label = ctk.CTkLabel(self, fg_color="transparent", text="⚠️" if resolved_path else "🖼️",
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text_color=TEXT_MUTED, font=('Segoe UI', 32), width=90, height=90)
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self.image_label.grid(row=0, column=0, padx=5, pady=(5,0))
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def _on_level_change(self, value):
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def _on_level_change(self, value):
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# CTkComboBox calls command with value
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# CTkComboBox calls command with value
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@@ -198,9 +221,15 @@ class DeckBuilderFrame(ctk.CTkFrame):
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ctk.CTkCheckBox(filter_frame, text="Owned", variable=self.owned_only_var,
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ctk.CTkCheckBox(filter_frame, text="Owned", variable=self.owned_only_var,
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command=self.filter_cards, checkbox_width=24, checkbox_height=24, font=FONT_SMALL).pack(side=tk.LEFT, padx=5)
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command=self.filter_cards, checkbox_width=24, checkbox_height=24, font=FONT_SMALL).pack(side=tk.LEFT, padx=5)
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# Add Button (Packed first to stick to bottom)
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add_btn = create_styled_button(left_panel, text="➕ Add to Deck",
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command=self.add_selected_to_deck,
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style_type='accent')
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add_btn.pack(side=tk.BOTTOM, fill=tk.X, pady=10, padx=10)
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# Card List Treeview
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# Card List Treeview
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list_container = ctk.CTkFrame(left_panel, fg_color=BG_MEDIUM)
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list_container = ctk.CTkFrame(left_panel, fg_color=BG_MEDIUM)
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list_container.pack(fill=tk.BOTH, expand=True, padx=10, pady=(0, 10))
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list_container.pack(side=tk.TOP, fill=tk.BOTH, expand=True, padx=10, pady=(0, 10))
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self.card_tree = ttk.Treeview(list_container, columns=('name', 'rarity', 'type'),
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self.card_tree = ttk.Treeview(list_container, columns=('name', 'rarity', 'type'),
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show='tree headings', style="DeckList.Treeview")
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show='tree headings', style="DeckList.Treeview")
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@@ -223,12 +252,6 @@ class DeckBuilderFrame(ctk.CTkFrame):
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# Double-click to add
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# Double-click to add
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self.card_tree.bind('<Double-1>', lambda e: self.add_selected_to_deck())
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self.card_tree.bind('<Double-1>', lambda e: self.add_selected_to_deck())
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# Add Button
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add_btn = create_styled_button(left_panel, text="➕ Add to Deck",
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command=self.add_selected_to_deck,
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style_type='accent')
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add_btn.pack(fill=tk.X, pady=10, padx=10)
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# === Right Panel: Deck & Stats ===
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# === Right Panel: Deck & Stats ===
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right_panel = ctk.CTkFrame(self, fg_color="transparent")
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right_panel = ctk.CTkFrame(self, fg_color="transparent")
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right_panel.pack(side=tk.RIGHT, fill=tk.BOTH, expand=True, pady=10)
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right_panel.pack(side=tk.RIGHT, fill=tk.BOTH, expand=True, pady=10)
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@@ -4,7 +4,7 @@ This file is the single source of truth for the application version.
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"""
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"""
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# Semantic versioning: MAJOR.MINOR.PATCH
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# Semantic versioning: MAJOR.MINOR.PATCH
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VERSION: str = "14.0.0"
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VERSION: str = "14.0.1"
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# Application metadata
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# Application metadata
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APP_NAME: str = "UmamusumeCardManager"
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APP_NAME: str = "UmamusumeCardManager"
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